Difference between revisions of "Floors"
From Interstellar Rift Wiki
(Organised the floor sections, separated the floors with lighting strips. Future edit with maybe .png's?) |
(→Prop Edit Floors: Added resource cost; matched names with those in editor) |
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− | {| | + | ==Room Edit Floors== |
− | | | + | The '''Floors''' category provides a player with components that are used to design each room's floor using different kinds of textures. A complete list is supplied below: |
− | + | {| class="wikitable" with="100%" style="width:100%" | |
+ | |- | ||
+ | ! Image | ||
+ | ! Name | ||
+ | ! Description | ||
+ | ! Resources | ||
+ | |- | ||
+ | | [[File:IR_Editor_Floor_Straight_01.png]] | ||
+ | | [[Floor Straight]] | ||
+ | | Provides straight dual reflecting light line strips texture. | ||
+ | | 15 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Standard_Floor_01.png]] | ||
+ | | [[Standard Floor]] | ||
+ | | Provides a standard floor texture. This is also the default selection. | ||
+ | | 10 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Indus_Halway_Floor_01.png]] | ||
+ | | [[Industrial Floor - Type I]] | ||
+ | | Provides a grated walkway-like texture with reflecting light strips. | ||
+ | | 35 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Indus_Halway_Floor_02.png]] | ||
+ | | [[Industrial Floor - Type II]] | ||
+ | | Provides a walkway-like texture with a center reflecting light strip. | ||
+ | | 35 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Floor_Corner_01.png]] | ||
+ | | [[Floor Corner]] | ||
+ | | Provides cornered dual reflecting light line strips texture. | ||
+ | | 15 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Floor_Line_01.png ]] | ||
+ | | [[Floor Line]] | ||
+ | | Provides straight single reflecting light line strip texture on the side. | ||
+ | | 15 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Floor_T_01.png]] | ||
+ | | [[Floor T-Section]] | ||
+ | | Provides a T-shaped dual reflecting light line strips texture. | ||
+ | | 15 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Floor_Crossing_01.png]] | ||
+ | | [[Floor Cross Section]] | ||
+ | | Provides a cross shaped dual reflecting light line strips texture. | ||
+ | | 15 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Pattern_Floor_01.png]] | ||
+ | | [[Floor - Decorative Pattern]] | ||
+ | | Provides a patterned texture at the center with four reflecting light points in a square. | ||
+ | | 20 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Square_Floor_01.png]] | ||
+ | | [[Floor - Square Pattern]] | ||
+ | | Provides a square texture with four reflecting corner light points. | ||
+ | | 20 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Caution_Floor_01.png]] | ||
+ | | [[Floor for Cargo Holds]] | ||
+ | | Provides an industrial texture with caution strips. | ||
+ | | 15 [[Iron]] | ||
+ | |- | ||
+ | | [[File:IR_Editor_Server_Floor_01.png]] | ||
+ | | [[Server Floor]] | ||
+ | | Provides a high-tech texture. | ||
+ | | 25 [[Iron]] | ||
+ | |- | ||
+ | |} | ||
− | + | ==Prop Edit Floors== | |
− | + | The '''Floors''' category provides a player with components that are used to design each room's floor using different kinds of textures. A complete list is supplied below: | |
− | ''' | + | {| class="wikitable" style="width:100%" |
− | + | |- | |
− | + | ! Image | |
− | + | ! Name | |
− | + | ! Description | |
− | + | ! Resources | |
− | + | |- | |
− | + | | [[File:IR_Editor_Int_DecoPropFloor_02.png]] | |
− | [[ | + | | [[Deco Floor - Type II]] |
− | + | | Provides a patterned texture at the center with four reflecting light points in a square. | |
− | [[ | + | | 25 [[Iron]] |
− | + | |- | |
− | [[ | + | | [[File:IR_Editor_Int_DecoPropFloor_03.png]] |
− | + | | [[Deco Floor - Type III]] | |
− | [[ | + | | Provides a square texture with four reflecting corner light points. |
− | + | | 25 [[Iron]] | |
− | + | ||
− | + | ||
− | + | ||
− | [[Floor | + | |
− | + | ||
− | [[ | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} |
Latest revision as of 09:48, 15 January 2016
Room Edit Floors
The Floors category provides a player with components that are used to design each room's floor using different kinds of textures. A complete list is supplied below:
Image | Name | Description | Resources |
---|---|---|---|
Floor Straight | Provides straight dual reflecting light line strips texture. | 15 Iron | |
Standard Floor | Provides a standard floor texture. This is also the default selection. | 10 Iron | |
Industrial Floor - Type I | Provides a grated walkway-like texture with reflecting light strips. | 35 Iron | |
Industrial Floor - Type II | Provides a walkway-like texture with a center reflecting light strip. | 35 Iron | |
Floor Corner | Provides cornered dual reflecting light line strips texture. | 15 Iron | |
Floor Line | Provides straight single reflecting light line strip texture on the side. | 15 Iron | |
Floor T-Section | Provides a T-shaped dual reflecting light line strips texture. | 15 Iron | |
Floor Cross Section | Provides a cross shaped dual reflecting light line strips texture. | 15 Iron | |
Floor - Decorative Pattern | Provides a patterned texture at the center with four reflecting light points in a square. | 20 Iron | |
Floor - Square Pattern | Provides a square texture with four reflecting corner light points. | 20 Iron | |
Floor for Cargo Holds | Provides an industrial texture with caution strips. | 15 Iron | |
Server Floor | Provides a high-tech texture. | 25 Iron |
Prop Edit Floors
The Floors category provides a player with components that are used to design each room's floor using different kinds of textures. A complete list is supplied below:
Image | Name | Description | Resources |
---|---|---|---|
Deco Floor - Type II | Provides a patterned texture at the center with four reflecting light points in a square. | 25 Iron | |
Deco Floor - Type III | Provides a square texture with four reflecting corner light points. | 25 Iron |