Difference between revisions of "Weapons"
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				| The Legacy  (Talk | contribs) |  (→Exterior Weapons) | ||
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| ==Exterior Weapons== | ==Exterior Weapons== | ||
| − | The '''Exterior Weapons''' category provides a player with exterior components that are used in combat.  | + | The '''Exterior Weapons''' category provides a player with exterior components that are used in combat. Multiple Small Mounted Guns can be linked to fire together. A complete list is supplied below: | 
| {| class="wikitable" style="width:100%" | {| class="wikitable" style="width:100%" | ||
| |- | |- | ||
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| ! Description | ! Description | ||
| ! Resources | ! Resources | ||
| + | |- | ||
| + | | WIP | ||
| + | | [[Light Pulse Laser]] | ||
| + | | Provides a fixed cockpit-fired weapon. Fires short burst laserbeams and can point itself at the target. | ||
| + | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]] | ||
| + | |- | ||
| + | |- | ||
| + | | WIP | ||
| + | | [[Light Auto Cannon]] | ||
| + | | Provides a fixed cockpit-fired weapon. A Standard gimbal weapon. Fires normal ammunition types. | ||
| + | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]] | ||
| + | |- | ||
| + | |- | ||
| + | | WIP | ||
| + | | [[EMP Generator]] | ||
| + | | Provides a fixed cockpit-fired weapon. Fires a disruptive Elector Magnetic Pulse. Can be used to deflect incoming Missiles and Torpedos. | ||
| + | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]] | ||
| + | |- | ||
| |- | |- | ||
| | [[File:IR_Editor_Ext_SmallGun_01.png|60px]] | | [[File:IR_Editor_Ext_SmallGun_01.png|60px]] | ||
| | [[Small Mounted Gun]] | | [[Small Mounted Gun]] | ||
| − | | Provides a fixed cockpit-fired weapon. Deals 20 damage per [[Standard Ammo]] fired.  | + | | Provides a fixed cockpit-fired weapon. Deals 20 damage per [[Standard Ammo]] fired. | 
| − | | 250 [[Iron]],  | + | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]], 150 [[File:Silicon.png|24px|Silicon]] [[Silicon]] | 
| + | |- | ||
| + | |- | ||
| + | | WIP | ||
| + | | [[Light Missile Launcher]] | ||
| + | | Provides a fixed cockpit-fired weapon. Fires a disruptive Elector Magnetic Pulse. Can be used to deflect incoming Missiles and Torpedos. | ||
| + | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 75 [[File:Copper.png|24px|Copper]] [[Copper]], 75[[File:Silicon.png|24px|Silicon]] [[Silicon]] | ||
| + | |- | ||
| + | |- | ||
| + | | WIP | ||
| + | | [[Flack Cannon]] | ||
| + | | Provides a fixed cockpit-fired weapon. Fires exploding shells that detonate after a certain time or when they get close to their target.  | ||
| + | | 1,250 [[File:SteelIcon.png|24px|Steel]] [[Steel]], 250 [[File:Aluminium.png|24px|Aluminium]] [[Aluminium]], 250 [[File:Silicon.png|24px|Silicon]] [[Silicon]] | ||
| |- | |- | ||
| |} | |} | ||
Revision as of 00:49, 19 October 2018
Room Edit Weapons
The Weapons category provides a player with components that are used in combat. A complete list is supplied below:
| Image | Name | Description | Resources | 
|---|---|---|---|
|   | Turret | A small manned turret, can be mounted on the sides of ships. Requires a crew member to operate. Deals 160 damage per Standard Ammo fired. | 225 Iron, 30 Copper | 
|   | Missile Launcher | Fire and hold up to 4 missiles which can be fired from the console or the helm. Deals 1000 per Standard Missile, or 10,000 damage per Advanced Missile. | 500 Iron, 125 Copper, 275 Silicon | 
Prop Edit Weapons
The Weapons category provides a player with components that are used in combat. A complete list is supplied below:
| Image | Name | Description | Resources | 
|---|---|---|---|
|   | Ammunition Loader | Provides ammunition feed for projectile weapon systems. Stores 1200 Standard Ammo per loader. | 900 Steel, 250 Copper, 200 Silicon | 
Exterior Weapons
The Exterior Weapons category provides a player with exterior components that are used in combat. Multiple Small Mounted Guns can be linked to fire together. A complete list is supplied below:
| Image | Name | Description | Resources | 
|---|---|---|---|
| WIP | Light Pulse Laser | Provides a fixed cockpit-fired weapon. Fires short burst laserbeams and can point itself at the target. | 250  Iron, 150  Copper | 
| WIP | Light Auto Cannon | Provides a fixed cockpit-fired weapon. A Standard gimbal weapon. Fires normal ammunition types. | 250  Iron, 150  Copper | 
| WIP | EMP Generator | Provides a fixed cockpit-fired weapon. Fires a disruptive Elector Magnetic Pulse. Can be used to deflect incoming Missiles and Torpedos. | 250  Iron, 150  Copper | 
|   | Small Mounted Gun | Provides a fixed cockpit-fired weapon. Deals 20 damage per Standard Ammo fired. | 250  Iron, 150  Copper, 150  Silicon | 
| WIP | Light Missile Launcher | Provides a fixed cockpit-fired weapon. Fires a disruptive Elector Magnetic Pulse. Can be used to deflect incoming Missiles and Torpedos. | 250  Iron, 75  Copper, 75  Silicon | 
| WIP | Flack Cannon | Provides a fixed cockpit-fired weapon. Fires exploding shells that detonate after a certain time or when they get close to their target. | 1,250  Steel, 250  Aluminium, 250  Silicon | 
