Difference between revisions of "Weapons"

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(Exterior Weapons)
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==Exterior Weapons==
 
==Exterior Weapons==
The '''Exterior Weapons''' category provides a player with exterior components that are used in combat. A complete list is supplied below:
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The '''Exterior Weapons''' category provides a player with exterior components that are used in combat. Multiple Small Mounted Guns can be linked to fire together. A complete list is supplied below:
 
{| class="wikitable" style="width:100%"
 
{| class="wikitable" style="width:100%"
 
|-
 
|-
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! Description
 
! Description
 
! Resources
 
! Resources
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|-
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| WIP
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| [[Light Pulse Laser]]
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| Provides a fixed cockpit-fired weapon. Fires short burst laserbeams and can point itself at the target.
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| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]]
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|-
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|-
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| WIP
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| [[Light Auto Cannon]]
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| Provides a fixed cockpit-fired weapon. A Standard gimbal weapon. Fires normal ammunition types.
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| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]]
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|-
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|-
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| WIP
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| [[EMP Generator]]
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| Provides a fixed cockpit-fired weapon. Fires a disruptive Elector Magnetic Pulse. Can be used to deflect incoming Missiles and Torpedos.
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| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]]
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|-
 
|-
 
|-
 
| [[File:IR_Editor_Ext_SmallGun_01.png|60px]]
 
| [[File:IR_Editor_Ext_SmallGun_01.png|60px]]
 
| [[Small Mounted Gun]]
 
| [[Small Mounted Gun]]
| Provides a fixed cockpit-fired weapon. Deals 20 damage per [[Standard Ammo]] fired. Multiple Small Mounted Guns can be linked to fire together.
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| Provides a fixed cockpit-fired weapon. Deals 20 damage per [[Standard Ammo]] fired.
| 250 [[Iron]], 150 [[Copper]]
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| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]], 150 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
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|-
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|-
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| WIP
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| [[Light Missile Launcher]]
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| Provides a fixed cockpit-fired weapon. Fires a disruptive Elector Magnetic Pulse. Can be used to deflect incoming Missiles and Torpedos.
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| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 75 [[File:Copper.png|24px|Copper]] [[Copper]], 75[[File:Silicon.png|24px|Silicon]] [[Silicon]]
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|-
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|-
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| WIP
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| [[Flack Cannon]]
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| Provides a fixed cockpit-fired weapon. Fires exploding shells that detonate after a certain time or when they get close to their target.
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| 1,250 [[File:SteelIcon.png|24px|Steel]] [[Steel]], 250 [[File:Aluminium.png|24px|Aluminium]] [[Aluminium]], 250 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
 
|-
 
|-
 
|}
 
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Revision as of 00:49, 19 October 2018

Room Edit Weapons

The Weapons category provides a player with components that are used in combat. A complete list is supplied below:

Image Name Description Resources
IR Editor Int Turret 01.png Turret A small manned turret, can be mounted on the sides of ships. Requires a crew member to operate. Deals 160 damage per Standard Ammo fired. 225 Iron, 30 Copper
Int TorpedoLauncher 01.png Missile Launcher Fire and hold up to 4 missiles which can be fired from the console or the helm. Deals 1000 per Standard Missile, or 10,000 damage per Advanced Missile. 500 Iron, 125 Copper, 275 Silicon

Prop Edit Weapons

The Weapons category provides a player with components that are used in combat. A complete list is supplied below:

Image Name Description Resources
IR Editor Int AmmoLoader 01.png Ammunition Loader Provides ammunition feed for projectile weapon systems. Stores 1200 Standard Ammo per loader. 900 Steel, 250 Copper, 200 Silicon

Exterior Weapons

The Exterior Weapons category provides a player with exterior components that are used in combat. Multiple Small Mounted Guns can be linked to fire together. A complete list is supplied below:

Image Name Description Resources
WIP Light Pulse Laser Provides a fixed cockpit-fired weapon. Fires short burst laserbeams and can point itself at the target. 250 Iron Iron, 150 Copper Copper
WIP Light Auto Cannon Provides a fixed cockpit-fired weapon. A Standard gimbal weapon. Fires normal ammunition types. 250 Iron Iron, 150 Copper Copper
WIP EMP Generator Provides a fixed cockpit-fired weapon. Fires a disruptive Elector Magnetic Pulse. Can be used to deflect incoming Missiles and Torpedos. 250 Iron Iron, 150 Copper Copper
IR Editor Ext SmallGun 01.png Small Mounted Gun Provides a fixed cockpit-fired weapon. Deals 20 damage per Standard Ammo fired. 250 Iron Iron, 150 Copper Copper, 150 Silicon Silicon
WIP Light Missile Launcher Provides a fixed cockpit-fired weapon. Fires a disruptive Elector Magnetic Pulse. Can be used to deflect incoming Missiles and Torpedos. 250 Iron Iron, 75 Copper Copper, 75Silicon Silicon
WIP Flack Cannon Provides a fixed cockpit-fired weapon. Fires exploding shells that detonate after a certain time or when they get close to their target. 1,250 Steel Steel, 250 Aluminium Aluminium, 250 Silicon Silicon