Windows

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Room Edit Windows

The Room Edit Windows category provides a player with components that are used provide outside view of rooms via windows. A complete list is supplied below:

Image Name Description Resources
IR Editor Int SlopedExtWindow 01.png Sloped Exterior Window Provides a top-to-bottom wide view slanted window. 50 Iron
IR Editor Int SquareWindow 01.png Square Window Provides a square narrow view window. 50 Iron
IR Editor Int WedgedWindow 01.png Wedge-shaped Window Provides a V-shaped window. 50 Iron
IR Editor Int SquareBayWindow 01.png Square Bay Window Provides a recessed square window with a built-in ceiling light. 50 Iron
IR Editor Int Porthole 01.png Porthole Provides a small porthole. 50 Iron
IR Editor Int TopWindow 01.png Top Window Provides a raised rectangular window. 50 Iron
IR Editor Int Skylight 01.png Skylight Provides an octagonal ceiling window. 75 Iron
IR Editor Int ArcWindow 01.png Arched Window Provides an arched ceiling window. 50 Iron
IR Editor Int DoubleWindow 01.png Double Window Provides a wide 2x1 window. 100 Iron
IR Editor Int SquareCeilingWindow 01.png Square Ceiling Window Provides a square ceiling window. 50 Iron
IR Editor Int WindowFloor 01.png Floor Window Provides a square floor window. 50 Iron
IR Editor Int Biodome 01.png Bio-dome Provides a 5x5x5 glass dome. 2525 Iron

Prop Edit Windows

The Prop Edit Windows category provides a player with components that are used to design interiors with glass windows. A complete list is supplied below:

Image Name Description
IR Editor Int BayWindow Prop 01.png Bay Window Prop 01 Provides a pretty wide, top-bottom view interior window. Can be used to create interior tunnel-like configurations.
IR Editor Int BayWindow Prop 04.png Bay Window Prop 04 Provides a window similar to Bay Window Prop 01 except it's view is cutoff at the top.
IR Editor Int BayWindow Prop 02.png Bay Window Prop 02 Provides a window similar to Bay Window Prop 01.
IR Editor Int BayWindow Prop 03.png Bay Window Prop 03 Provides a window similar Bay Window Prop 04.