Difference between revisions of "Creating a working ship"

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(Creating a ship)
(Creating a ship)
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{{multiple image
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{{Gallery
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|title=Cultural depictions of George Washington
| footer = Two cards used by football referees
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|width=160
| image1 = IRtut_00.png
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|height=170
| alt1 = Yellow cartouche
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|lines=4
| caption1 = Caution
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|align=center
| image2 = IR-tut 01.png
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|[[File:IRtut_00.png|200px|thumb|Interstellar Rift menu]]
| alt2 = Red cartouche
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|[[File:IR-tut 01.png|200px|thumb|Editor interface]]
| caption2 = Ejection
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When first opening the shipbuilder you will be noticing an arrow. This arrow points towards the front of your ship. Please keep this in mind so your ship does not end up flying backwards.
 
When first opening the shipbuilder you will be noticing an arrow. This arrow points towards the front of your ship. Please keep this in mind so your ship does not end up flying backwards.

Revision as of 19:52, 29 September 2014

This tutorial will teach you how to create a working ship from scratch.

Creating a ship

Getting Started

Interstellar Rift menu
Editor interface

Template:Gallery

When first opening the shipbuilder you will be noticing an arrow. This arrow points towards the front of your ship. Please keep this in mind so your ship does not end up flying backwards.


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You can use the WASD keys to move the camera and holding the middle mouse button while moving the mouse rotates the camera.

If you left click anywhere, a very small room will be created. Just to get an idea of the sizes, this room is 4 meters in every dimension.

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