Large Rift Generator

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Large Rift Generator
IR Editor Rift Generator 02.png
Large Rift Generator
A large device that uses Xanthium to generate spatial rifts to other star systems.
Resources 2750 Steel, 750 Silicon, 500 Copper, 250 Iron
Weight 4800
Device Type Prop
Peak Drain 1,000,000
Fuel used Xanthium
Location in editor Prop edit mode, Systems
Size 3x2x2 tiles (16x8x8 meters)
Category: Systems

Description

This massive piece of equipment uses one of the three types of Xanthium, and 1,000,000 energy to create a Rift to another star system. Once the rift is open, a pilot and their vessel can fly through the rift into the other system, as long as the rift that was opened has sufficient mass left to support the move. For low charge times, this device benefits greatly from a robust power system, specifically, one that can quickly deliver the 1,000,000 energy it needs to charge.


Operation

Due to the size and power requirements to operate this device, not all ships can accommodate them, but you can find them on many HydroPEX and some other stations as well. Anyone can use a rift generator and any ship can fly through the created rift, if it has enough mass left to support the ship entering it. The rift created is not "owned" by anyone.

To use the rift generator simply select a star system from the holographic interface that is blue in color (red systems are out of the maximum range of the rift generator). Next, use the interface to set the correct mass of your ship, or the total mass of your fleet as applicable. You can get the current mass of your ship by using the "set to ship" button, and check this result by using any terminal on your ship and navigating to Ship Stats > Cargo to see your ship mass plus cargo mass total. Once you enter this information, the terminal will indicate the type and amount of fuel you need. Take special note of the icon displayed, the circle in the Xanthium icon has one, two or three rings to specify the type of fuel you will need.

Place the appropriate fuel in the receptacle and the display should have a green bar to indicate sufficient fuel is present to open the rift location and size mass you entered. If the bar is red, you have insufficient fuel, or the wrong type of fuel. Press Engage on the terminal, which will start to charge the rift generator. The charge will build and explosively open the rift somewhere in space around you, up to 2km distance away. Every rift requires one million power, the generator has a built-in capacitor and will charge from any available power in the group. Don't forget to pickup the remaining fuel in the machine, it is expensive!


Reaching Distant Stars

Any star that appears red in the star map will take at least two rift jumps to reach, possibly many. To reach your target system, move about the map and try to plan your route to maximize the distance traveled towards your desired destination as rift cost is linear, and only varies by ship mass, Not distance! Making some notes of what systems you traversed to reach your target is advisable; not all systems have rift hub stations, and some may not have any stations!


Theory of Operation

A rift is literally an intentional rip in the fabric of space. Learn more about Rifts by clicking here...


Release Information

This item was released in May of 2016 from update 056

Ladies and gentlemen, today we open the proverbial Rift gate to a much larger universe with the introduction of the Spatial Rift Generator. With this device you will be able to open a spatial rift that you can use to travel to new star systems. Because we now have multiple star systems we have moved the resources which spawn in each system around. This is to encourage exploration of new star systems.and to give you a reason to venture out into new systems.