Difference between revisions of "Weapons"
From Interstellar Rift Wiki
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− | ==Room Edit Weapons | + | {{2018HeaderTemplate|headertext=Weapons}} |
− | The '''Weapons''' category provides a player with components that are used in combat. A complete list is supplied below: | + | |
+ | {{2018SubSectionTemplate | ||
+ | | section-title = Room Edit Weapons | ||
+ | | content = The '''Weapons''' category provides a player with components that are used in combat. A complete list is supplied below:}} | ||
{| class="wikitable" style="width:100%" | {| class="wikitable" style="width:100%" | ||
|- | |- | ||
Line 8: | Line 11: | ||
! Resources | ! Resources | ||
|- | |- | ||
− | | [[File:IR_Editor_Int_Turret_01.png]] | + | | [[File:IR_Editor_Int_Turret_01.png|60px]] |
| [[Turret]] | | [[Turret]] | ||
− | | | + | | A small manned turret, can be mounted on the sides of ships. Requires a crew member to operate. Deals 160 damage per [[Standard Ammo]] fired. |
− | | 225 [[Iron]], 30 [[Copper]] | + | | 225 [[File:Iron.png|24px|Iron]] [[Iron]], 30 [[File:Copper.png|24px|Copper]] [[Copper]] |
+ | |- | ||
+ | |- | ||
+ | | [[File:Int TorpedoLauncher 01.png|60px]] | ||
+ | | [[Missile Launcher]] | ||
+ | | Fire and hold up to 4 missiles which can be fired from the console or the helm. Deals 1000 per Standard Missile, or 10,000 damage per Advanced Missile. | ||
+ | | 500 [[File:SteelIcon.png|24px|Steel]] [[Steel]], 125 [[File:Copper.png|24px|Copper]] [[Copper]], 275 [[File:Silicon.png|24px|Silicon]] [[Silicon]] | ||
+ | |- | ||
+ | |- | ||
+ | | [[File:Int LightRailGun 01.png|60px]] | ||
+ | | [[Light Rail Gun]] | ||
+ | | A large weapon with an exterior part that uses magnets to accelerate tungsten projectiles. Uses Rail Gun Ammo. | ||
+ | | 500 [[File:SteelIcon.png|24px|Steel]] [[Steel]], 250 [[File:Silicon.png|24px|Silicon]] [[Silicon]], 500 [[File:Uranium.png|24px|Uranium]] [[Uranium]], 750 [[File:Aluminium.png|24px|Aluminium]] [[Aluminium]] | ||
|- | |- | ||
|} | |} | ||
− | + | ||
− | The '''Weapons''' category provides a player with components that are used in combat. A complete list is supplied below: | + | {{2018SubSectionTemplate |
+ | | section-title = Prop Edit Weapons | ||
+ | | content = The '''Weapons''' category provides a player with components that are used in combat. A complete list is supplied below:}} | ||
{| class="wikitable" style="width:100%" | {| class="wikitable" style="width:100%" | ||
|- | |- | ||
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! Resources | ! Resources | ||
|- | |- | ||
− | | [[File:IR_Editor_Int_AmmoLoader_01.png]] | + | | [[File:IR_Editor_Int_AmmoLoader_01.png|60px]] |
| [[Ammunition Loader]] | | [[Ammunition Loader]] | ||
− | | Provides ammunition feed for projectile weapon systems. | + | | Provides ammunition feed for projectile weapon systems. Stores 1200 [[Standard Ammo]] per loader. |
− | | 900 [[ | + | | 900 [[File:Iron.png|24px|Iron]] [[Iron]], 250 [[File:Copper.png|24px|Copper]] [[Copper]], 200 [[File:SteelIcon.png|24px|Steel]] [[Steel]] |
+ | |- | ||
+ | |- | ||
+ | | [[File:IR Editor Cyber Warfare Suite 01.png|60px]] | ||
+ | | [[Cyber Warfare Suite]] | ||
+ | | A device used to gain access to other ship's systems, firewalls, or can defend from incoming cyber attacks. | ||
+ | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]], 150 [[File:Silicon.png|24px|Steel]] [[Silicon]] | ||
|- | |- | ||
|} | |} | ||
− | + | {{2018SubSectionTemplate | |
− | The '''Exterior Weapons''' category provides a player with exterior components that are used in combat. | + | | section-title = Exterior Weapons |
+ | | content = The '''Exterior Weapons''' category provides a player with exterior components that are used in combat. Multiple Small Mounted Guns can be linked to fire together. A complete list is supplied below:}} | ||
{| class="wikitable" style="width:100%" | {| class="wikitable" style="width:100%" | ||
|- | |- | ||
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! Name | ! Name | ||
! Description | ! Description | ||
+ | ! Resources | ||
+ | |- | ||
+ | | [[File:Ext LightPulseLaser 01.png|60px]] | ||
+ | | [[Light Pulse Laser]] | ||
+ | | Provides a fixed cockpit-fired weapon. Fires short burst laserbeams and can point itself at the target. | ||
+ | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]] | ||
+ | |- | ||
+ | |- | ||
+ | | [[File:Ext LightAutoCannon 01.png|60px]] | ||
+ | | [[Light Auto Cannon]] | ||
+ | | Provides a fixed cockpit-fired weapon. A Standard gimbal weapon. Fires normal ammunition types. | ||
+ | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]] | ||
+ | |- | ||
+ | |- | ||
+ | | [[File:Ext EMP Generator 01.png|60px]] | ||
+ | | [[EMP Generator]] | ||
+ | | Provides a fixed cockpit-fired weapon. Fires a disruptive Electromagnetic Pulse. Can be used to deflect incoming Missiles and Torpedos. | ||
+ | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]] | ||
+ | |- | ||
+ | |- | ||
+ | | [[File:IR_Editor_Ext_SmallGun_01.png|60px]] | ||
+ | | [[Small Mounted Gun]] | ||
+ | | Provides a fixed cockpit-fired weapon. Deals 20 damage per [[Standard Ammo]] fired. | ||
+ | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]], 150 [[File:Silicon.png|24px|Silicon]] [[Silicon]] | ||
+ | |- | ||
+ | |- | ||
+ | | [[File:Ext LightMissileLauncher 01.png|60px]] | ||
+ | | [[Light Missile Launcher]] | ||
+ | | Provides a fixed cockpit-fired weapon. Rapid fires small missiles | ||
+ | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 75 [[File:Copper.png|24px|Copper]] [[Copper]], 75[[File:Silicon.png|24px|Silicon]] [[Silicon]] | ||
+ | |- | ||
|- | |- | ||
− | | | + | | [[File:Ext FlakCannon 01.png|60px]] |
− | | [[ | + | | [[Flack Cannon]] |
− | | | + | | Provides a fixed cockpit-fired weapon. Fires exploding shells that detonate after a certain time or when they get close to their target. |
+ | | 1,250 [[File:SteelIcon.png|24px|Steel]] [[Steel]], 250 [[File:Aluminium.png|24px|Aluminium]] [[Aluminium]], 250 [[File:Silicon.png|24px|Silicon]] [[Silicon]] | ||
|- | |- | ||
|} | |} |
Latest revision as of 16:21, 1 November 2018
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Room Edit Weapons
The Weapons category provides a player with components that are used in combat. A complete list is supplied below:
Image | Name | Description | Resources |
---|---|---|---|
Turret | A small manned turret, can be mounted on the sides of ships. Requires a crew member to operate. Deals 160 damage per Standard Ammo fired. | 225 Iron, 30 Copper | |
Missile Launcher | Fire and hold up to 4 missiles which can be fired from the console or the helm. Deals 1000 per Standard Missile, or 10,000 damage per Advanced Missile. | 500 Steel, 125 Copper, 275 Silicon | |
Light Rail Gun | A large weapon with an exterior part that uses magnets to accelerate tungsten projectiles. Uses Rail Gun Ammo. | 500 Steel, 250 Silicon, 500 Uranium, 750 Aluminium |
Prop Edit Weapons
The Weapons category provides a player with components that are used in combat. A complete list is supplied below:
Image | Name | Description | Resources |
---|---|---|---|
Ammunition Loader | Provides ammunition feed for projectile weapon systems. Stores 1200 Standard Ammo per loader. | 900 Iron, 250 Copper, 200 Steel | |
Cyber Warfare Suite | A device used to gain access to other ship's systems, firewalls, or can defend from incoming cyber attacks. | 250 Iron, 150 Copper, 150 Silicon |
Exterior Weapons
The Exterior Weapons category provides a player with exterior components that are used in combat. Multiple Small Mounted Guns can be linked to fire together. A complete list is supplied below:
Image | Name | Description | Resources |
---|---|---|---|
Light Pulse Laser | Provides a fixed cockpit-fired weapon. Fires short burst laserbeams and can point itself at the target. | 250 Iron, 150 Copper | |
Light Auto Cannon | Provides a fixed cockpit-fired weapon. A Standard gimbal weapon. Fires normal ammunition types. | 250 Iron, 150 Copper | |
EMP Generator | Provides a fixed cockpit-fired weapon. Fires a disruptive Electromagnetic Pulse. Can be used to deflect incoming Missiles and Torpedos. | 250 Iron, 150 Copper | |
Small Mounted Gun | Provides a fixed cockpit-fired weapon. Deals 20 damage per Standard Ammo fired. | 250 Iron, 150 Copper, 150 Silicon | |
Light Missile Launcher | Provides a fixed cockpit-fired weapon. Rapid fires small missiles | 250 Iron, 75 Copper, 75 Silicon | |
Flack Cannon | Provides a fixed cockpit-fired weapon. Fires exploding shells that detonate after a certain time or when they get close to their target. | 1,250 Steel, 250 Aluminium, 250 Silicon |