Difference between revisions of "Weapons"
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| − | ==Room Edit Weapons  | + | {{2018HeaderTemplate|headertext=Weapons}}  | 
| − | The '''Weapons''' category provides a player with components that are used in combat.  A complete list is supplied below:  | + | |
| + | {{2018SubSectionTemplate  | ||
| + | | section-title = Room Edit Weapons  | ||
| + | | content = The '''Weapons''' category provides a player with components that are used in combat.  A complete list is supplied below:}}  | ||
{| class="wikitable" style="width:100%"  | {| class="wikitable" style="width:100%"  | ||
|-  | |-  | ||
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| [[Turret]]  | | [[Turret]]  | ||
| A small manned turret, can be mounted on the sides of ships. Requires a crew member to operate. Deals 160 damage per [[Standard Ammo]] fired.  | | A small manned turret, can be mounted on the sides of ships. Requires a crew member to operate. Deals 160 damage per [[Standard Ammo]] fired.  | ||
| − | | 225 [[Iron]], 30 [[Copper]]  | + | | 225 [[File:Iron.png|24px|Iron]] [[Iron]], 30 [[File:Copper.png|24px|Copper]] [[Copper]]  | 
|-  | |-  | ||
|-  | |-  | ||
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| [[Missile Launcher]]  | | [[Missile Launcher]]  | ||
| Fire and hold up to 4 missiles which can be fired from the console or the helm. Deals 1000 per Standard Missile, or 10,000 damage per Advanced Missile.  | | Fire and hold up to 4 missiles which can be fired from the console or the helm. Deals 1000 per Standard Missile, or 10,000 damage per Advanced Missile.  | ||
| − | | 500 [[  | + | | 500 [[File:SteelIcon.png|24px|Steel]] [[Steel]], 125 [[File:Copper.png|24px|Copper]] [[Copper]], 275 [[File:Silicon.png|24px|Silicon]] [[Silicon]]  | 
| + | |-  | ||
| + | |-  | ||
| + | | [[File:Int LightRailGun 01.png|60px]]  | ||
| + | | [[Light Rail Gun]]  | ||
| + | | A large weapon with an exterior part that uses magnets to accelerate tungsten projectiles. Uses Rail Gun Ammo.  | ||
| + | | 500 [[File:SteelIcon.png|24px|Steel]] [[Steel]], 250 [[File:Silicon.png|24px|Silicon]] [[Silicon]], 500 [[File:Uranium.png|24px|Uranium]] [[Uranium]], 750 [[File:Aluminium.png|24px|Aluminium]] [[Aluminium]]  | ||
|-  | |-  | ||
|}  | |}  | ||
| − | + | ||
| − | The '''Weapons''' category provides a player with components that are used in combat.  A complete list is supplied below:  | + | {{2018SubSectionTemplate  | 
| + | | section-title = Prop Edit Weapons  | ||
| + | | content = The '''Weapons''' category provides a player with components that are used in combat.  A complete list is supplied below:}}  | ||
{| class="wikitable" style="width:100%"  | {| class="wikitable" style="width:100%"  | ||
|-  | |-  | ||
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| [[Ammunition Loader]]  | | [[Ammunition Loader]]  | ||
| Provides ammunition feed for projectile weapon systems. Stores 1200 [[Standard Ammo]] per loader.  | | Provides ammunition feed for projectile weapon systems. Stores 1200 [[Standard Ammo]] per loader.  | ||
| − | | 900 [[  | + | | 900 [[File:Iron.png|24px|Iron]] [[Iron]], 250 [[File:Copper.png|24px|Copper]] [[Copper]], 200 [[File:SteelIcon.png|24px|Steel]] [[Steel]]  | 
| + | |-  | ||
| + | |-  | ||
| + | | [[File:IR Editor Cyber Warfare Suite 01.png|60px]]  | ||
| + | | [[Cyber Warfare Suite]]  | ||
| + | | A device used to gain access to other ship's systems, firewalls, or can defend from incoming cyber attacks.  | ||
| + | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]], 150 [[File:Silicon.png|24px|Steel]] [[Silicon]]  | ||
|-  | |-  | ||
|}  | |}  | ||
| − | + | {{2018SubSectionTemplate  | |
| − | The '''Exterior Weapons''' category provides a player with exterior components that are used in combat. Multiple Small Mounted Guns can be linked to fire together. A complete list is supplied below:  | + | | section-title = Exterior Weapons  | 
| + | | content = The '''Exterior Weapons''' category provides a player with exterior components that are used in combat. Multiple Small Mounted Guns can be linked to fire together. A complete list is supplied below:}}  | ||
{| class="wikitable" style="width:100%"  | {| class="wikitable" style="width:100%"  | ||
|-  | |-  | ||
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! Resources  | ! Resources  | ||
|-  | |-  | ||
| − | |   | + | | [[File:Ext LightPulseLaser 01.png|60px]]  | 
| [[Light Pulse Laser]]  | | [[Light Pulse Laser]]  | ||
| Provides a fixed cockpit-fired weapon. Fires short burst laserbeams and can point itself at the target.  | | Provides a fixed cockpit-fired weapon. Fires short burst laserbeams and can point itself at the target.  | ||
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|-  | |-  | ||
|-  | |-  | ||
| − | |   | + | | [[File:Ext LightAutoCannon 01.png|60px]]  | 
| [[Light Auto Cannon]]  | | [[Light Auto Cannon]]  | ||
| Provides a fixed cockpit-fired weapon. A Standard gimbal weapon. Fires normal ammunition types.  | | Provides a fixed cockpit-fired weapon. A Standard gimbal weapon. Fires normal ammunition types.  | ||
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|-  | |-  | ||
|-  | |-  | ||
| − | |   | + | | [[File:Ext EMP Generator 01.png|60px]]  | 
| [[EMP Generator]]  | | [[EMP Generator]]  | ||
| − | | Provides a fixed cockpit-fired weapon. Fires a disruptive   | + | | Provides a fixed cockpit-fired weapon. Fires a disruptive Electromagnetic Pulse. Can be used to deflect incoming Missiles and Torpedos.  | 
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]]  | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]]  | ||
|-  | |-  | ||
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|-  | |-  | ||
|-  | |-  | ||
| − | |   | + | | [[File:Ext LightMissileLauncher 01.png|60px]]  | 
| [[Light Missile Launcher]]  | | [[Light Missile Launcher]]  | ||
| − | | Provides a fixed cockpit-fired weapon.   | + | | Provides a fixed cockpit-fired weapon. Rapid fires small missiles  | 
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 75 [[File:Copper.png|24px|Copper]] [[Copper]], 75[[File:Silicon.png|24px|Silicon]] [[Silicon]]  | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 75 [[File:Copper.png|24px|Copper]] [[Copper]], 75[[File:Silicon.png|24px|Silicon]] [[Silicon]]  | ||
|-  | |-  | ||
|-  | |-  | ||
| − | |   | + | | [[File:Ext FlakCannon 01.png|60px]]  | 
| [[Flack Cannon]]  | | [[Flack Cannon]]  | ||
| Provides a fixed cockpit-fired weapon. Fires exploding shells that detonate after a certain time or when they get close to their target.    | | Provides a fixed cockpit-fired weapon. Fires exploding shells that detonate after a certain time or when they get close to their target.    | ||
Latest revision as of 16:21, 1 November 2018
  | 
Room Edit Weapons
The Weapons category provides a player with components that are used in combat. A complete list is supplied below:
| Image | Name | Description | Resources | 
|---|---|---|---|
|   | 
Turret | A small manned turret, can be mounted on the sides of ships. Requires a crew member to operate. Deals 160 damage per Standard Ammo fired. |  225  | 
|   | 
Missile Launcher | Fire and hold up to 4 missiles which can be fired from the console or the helm. Deals 1000 per Standard Missile, or 10,000 damage per Advanced Missile. |  500  | 
|   | 
Light Rail Gun | A large weapon with an exterior part that uses magnets to accelerate tungsten projectiles. Uses Rail Gun Ammo. |  500  | 
Prop Edit Weapons
The Weapons category provides a player with components that are used in combat. A complete list is supplied below:
| Image | Name | Description | Resources | 
|---|---|---|---|
|   | 
Ammunition Loader | Provides ammunition feed for projectile weapon systems. Stores 1200 Standard Ammo per loader. |  900  | 
|   | 
Cyber Warfare Suite | A device used to gain access to other ship's systems, firewalls, or can defend from incoming cyber attacks. |  250  | 
Exterior Weapons
The Exterior Weapons category provides a player with exterior components that are used in combat. Multiple Small Mounted Guns can be linked to fire together. A complete list is supplied below:
| Image | Name | Description | Resources | 
|---|---|---|---|
|   | 
Light Pulse Laser | Provides a fixed cockpit-fired weapon. Fires short burst laserbeams and can point itself at the target. |  250  | 
|   | 
Light Auto Cannon | Provides a fixed cockpit-fired weapon. A Standard gimbal weapon. Fires normal ammunition types. |  250  | 
|   | 
EMP Generator | Provides a fixed cockpit-fired weapon. Fires a disruptive Electromagnetic Pulse. Can be used to deflect incoming Missiles and Torpedos. |  250  | 
|   | 
Small Mounted Gun | Provides a fixed cockpit-fired weapon. Deals 20 damage per Standard Ammo fired. |  250  | 
|   | 
Light Missile Launcher | Provides a fixed cockpit-fired weapon. Rapid fires small missiles |  250  | 
|   | 
Flack Cannon | Provides a fixed cockpit-fired weapon. Fires exploding shells that detonate after a certain time or when they get close to their target. |  1,250  |